Saturday, March 19, 2011

Episode 3 Qualities of a Successful Guild Leader 5-1




Show notes #3
5. Be Empathetic
You have to be a person that is in touch with the guild. This involves talking to each and every guild member whenever possible. Don’t miss an opportunity to say hello how’s it going? In a whisper.
You need to feel when people are getting a little ticket when they are left out or realize when the guild is growing to fast or getting kind stale and could use some new people.
Be in touch with how people are feeling. You need to be able to put out fires and more importantly sense when the fires are starting. People have a right to fume and complain to each other behind your back but you’d better not be naive about it.
You need to feel if the guild is getting annoyed with a certain member or officer or if they are not inspired by the guild goals or lack of goals that you have set.
You are setting goals right?
When you recruit notice how the people are answering your questions. If you get a bad vibe do not let them in or feel like it’s your job to change them. This is one place where you don’t have to deal with turds!

4. Delegate
You will not survive if you try to do it all yourself. You'll have to for the first few weeks but then you're going to need officers. (More on officers in a later show)
All the daily and weekly tasks need to be delegated to officers. Such as:
• Bank
• DKP
• Setting up raids
• Recruiting
• Promotions
• Auctioning stuff from the bank
• Reaserch strats/bosses
• Website creating
• Forum moderating
• Running guild events
You cannot do it all-Have lots of officers.

3. Leadership
Are you a follower? If so do not be a guild leader.
-As guild leader you are in charge of the well being of the guild-period. You need to keep that thing DRAMA FREE, growing, harmonious, fun , progressing and at the same time not being an overbearing, selfish dictator. Say, "It's our guild." Now don't miss an opportunity to kick an asshole from the guild. That's what they want you to do.
Leadership can be summed up in one word-communication.
Do you find it hard to tell people what to do and do they listen to you? If the answer is no don't be a guild leader.
-Leadership can be improved. I do believe that good communicators are natural leaders but you can always work on improving communication an thus becoming a better leader.-1-10 Really does sum up 99% of what it takes to be effective as a leader of a guild.

2. Social (People) Skills
Are you a people person or do you find it annoying when people are always talking to you?
-To be a guild leader you must find it an opportunity when people are talking to you.
These are YOUR people. They want and need to be inspired by you! So do that every chance you get. You need to be charismatic and caring. Talk to them, make them all feel special. Put them in positions where they can succeed and make your guild THRIVE. Keep recruiting-if someone leaves recruit two more people. Encourage people to talk and get to know each other. It's THE MOST important thing.
A guild that plays together stays together.
You HAVE to create a guild culture of supporting friendship. With this accomplished anything is possible.

1. Caring and Encouraging
Be caring and love your guild. Ask anyone to name their favorite teacher and they will 9/10 tell you because he or she cared and encouraged me to do more than they thought was possible.
That's every person in your guild too. Get to know them and find out their good qualities. Dwell on the good and not the bad.
If all of the above doesn't sound appealing then don't become an officer or a guild leader.

Conclusions
Guilds can provide you with tires of struggle, fatigue, depression, doubt and anger. However, it's all with it when they eventually come together under your command and become something special! Whether it's taking down the final boss or helping as a group on some grand guild event.
I promise you that the feeling of your guild's success will make all of that effort seem worthwhile.

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